For almost the past 4 years, I have been involved in creation of this original title.
I joined as Senior artist to the team, but over the course of production as our lead left, I took the responsibility of any sort of leadership in terms of level design, architecture and art - including models, textures and shaders. Managing multitude of outsourcing teams and providing guidance and documentation throughout the process.
This is an incredibly complex title with so many unknowns which needed to be resolved throughout the course of production.
I joined as Senior artist to the team, but over the course of production as our lead left, I took the responsibility of any sort of leadership in terms of level design, architecture and art - including models, textures and shaders. Managing multitude of outsourcing teams and providing guidance and documentation throughout the process.
This is an incredibly complex title with so many unknowns which needed to be resolved throughout the course of production.